![Helldivers 2 Enemy types](https://img-cdn.thepublive.com/fit-in/640x430/filters:format(webp)/techfirstnow/media/media_files/A3KaVpSx0Am7Cmsb1flb.webp)
Enemy Types in Helldivers 2 (Image via Sony Interactive Entertainment)
Helldivers 2 is the newest big phenomenon in third-person shooters and one of the best video games to come out in 2024. The game was released on Microsoft Windows and PlayStation 5 on February 8th, 2024. Published by Sony Interactive Entertainment, the game throws players onto a brutal battlefield.
A direct sequel to the 2015 game Helldivers 2 takes place in a dystopian future where players are tasked with intergalactic combat against robots, bugs and all kinds of aliens you can find.
Learn to Defeat all Types of Enemies in Helldivers 2
Terminids
The Terminid type of enemies are big bugs that comprise both short-ranged and long-ranged enemies. The basic terminids focus on melee combat and will try to overbear you with their huge numbers. The Hunter Terminids in Helldivers 2 will attack you from a longer range and can deal much more damage.
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These types of enemies are weak to fire. Taking them out will be much easier for you if you keep your distance and do not let them overwhelm you with their melee combat. Single-shot weapons will get you nowhere against them. So try to use SMGs and weapons dedicated to cutting through huge hordes.
Listed below are the weaknesses and methods to take down each sub-type of Terminids in Helldivers 2 -
- Hive Guards - Unarmoured from the back. Otherwise, use armour-piercing offence to attack them from the front.
- Stalker - Mark them for your teammates. Ideally, set them on fire to constantly keep track of them.
- Bile Spewers - Similar to the hive guards. Attack from behind. Dive to the side as soon as you see them spew their spit.
- Chargers - Use armor-breaking weapons on their legs to stop them from charging.
- Brood Commanders - Keep them at a distance. Kill it before it spawns more enemies.
- Bile Titans - Keep your distance. Specifically, target one area to break its armour and create a weak point at that spot.
Automatons
Automatons are an army of merciless robots looking to take you down. These bots are armoured to the teeth and tougher to take down. Automatons in Helldivers 2 mostly rely on ranged combat rather than getting close to you. They can also call in dropship by shooting up a flare. These dropships randomly drop a fleet of robots near you.
Overall, Automatons are weaker than armour-piercing attacks and energy weapons.
Listed below are the weaknesses and methods to take down each sub-type of Automatons in Helldivers 2 -
- Basic Bots (Troopers, Raiders, Marauders, Commissars) - Take advantage of their slow speed to stay ahead of them. Constantly use cover to stay hidden from their shots.
- Berserkers - Aim for their weak spots (head and glowing sections).
- Scout Striders - Shoot the pilot from the back or roll a grenade between its legs.
- Devastators - Aim for the head. Shoot the rockets on its shoulders to deal explosive damage.
- Hulks - Deal damage to the glowing vents on their backs.
- Tanks - Stay close to them, circle around them, and climb on top of them to avoid their shots.
- Cannon Turrets - Get close to the turrets. Damage the vent at the back with armour-piercing shots.
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